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Mike is a Solutions Architect for NVIDIA based in Melbourne, Australia. In this role, he has worked with local and worldwide technology partners to deliver some of Australia's leading High Performance Computing (HPC) and Deep Learning (DL) systems to the research, government and commercial sectors. 

Prior to joining NVIDIA, Mike developed a versatile skill-set, having graduated with bachelors degrees in both Mechanical Engineering and Laws, and then undertaking a PhD in Materials Engineering. Mike frequently deals in both technical and business spheres, enabling the successful deployment of emerging—and often esoteric—technologies in real world scenarios that ensure a meaningful return on investment.